With this newfound power, they pursue the truth of the Dark Hour and face the destiny that awaits them. Due to hardware limitations of the PSP and lack of storage space in the UMD, many stuffs such as cutscenes, 3D exploration (except in Tartarus), The Answer, etc were cut which resulted with cutscenes replaced with visual novels and 3D exploration replaced with point and click. When they are attacked by one of these Shadows, and all hope seems lost, the power of the heart, their Persona is awakened. Shortly after transferring to Gekkoukan High School, the protagonist encounters the "Dark Hour." Unfamiliar stillness swallows the city, people turn into eerie coffins, and otherworldly monsters called Shadows swarm. In the end, the lack of blinking textures and hash codes really kills off any chance of using the P3FES textures, but I would like to see how your models fare against the P3P portraits.Experience the iconic, critically acclaimed RPG that reinvented the Persona series, Persona 3 Portable, now newly remastered for modern platforms. Additionally, the P3FES portraits aren't exactly the same as the P3P ones. Sadly, there are a lot of transparency issues and the proportions are off. That's very impressive and (while the quality varies) some of them look better than my copies. I also had to remove blink animations since they create artifacts. It's not even remotely complete tho since this games is insanely huge. So quality should be significantly higher. I converted those from FES PS2 version ( Which is higher res than P3P ) and then upscaled with my custom models. After that, I'm not sure, but I might do some of the personas. Some backgrounds (like the dorm) are split into multiple parts so I need to stitch, upscale, and un-stitch them for the best results (which is taking a while). Then, I'm going to move onto backgrounds/maps. Right now, trying to collect the rest of the portraits (mainly from FEMC route and around July to September for both routes). (06-14-2020 09:34 AM)ryuubu Wrote: Awesome work bro! What's next on the list to do? My friend and me: The people who put this all together. Persona Modding Discord: General help with finding and creating textures. Ryuubu: Provided many portrait and blinking animation fixes among other miscellaneous textures.Ĭooper941: Provided improved maps and dungeon HUD K.O. Also provided many blinking animation crops. Most recently, helped with organizing and editing many of the textures ported from Persona 3 FES (basically did everything but QC, TBH).īahnCahn: Provided a huge texture dump of the European version and helped develop many of the upscaling processes and methods.ĪrcEnCiel: Provided most of the model texture replacements and credits font. All of the people mentioned below helped create this expansion:įiend: Provided me with so many FEMC saves! It greatly sped up the process!įlamecrest920: Provided me with many dumped textures, replacements for textures, saves, insights into texture origins, and more. * The model 4x_persona_mk3_486000_G was created using the Persona 4 Golden PC and Persona 4 Arena Ultimax portraits with 4x_Fatality_MKII_90000_G as a pretrained model. Note: I would very much appreciate any collected textures, save files before textures, or save states of textures not part of the texture pack or collected textures. These are the methods I used when upscaling everything (outdated): If you would like to work on this yourself, here are the textures I collected, named with their hashcode: -Link Dead, will update soon. Edits to portraits, especially for Yukari and Fuuka. Many textures were ported from Persona 3 FES, mostly from the 3D areas, enemies, and personas. This is what your file path should look like: However, all textures are less than or equal to 3x or 6x the size. Note: Not all textures in 3x and 6x versions are 3x or 6x the original size. Here's some comparisons (using 6x) if you want to see the results for yourself: 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - 11 Though not extensively tested, the pack should work for the European version of the game too if you rename the folder from ULUS10512 to ULES01523. These were made using/for the US version of the game. A lot of textures ported from other Persona games are included. These upscales are all x3 or 圆 the original resolution and are done by upscaling AIs, mainly waifu2x, Gigapixel AI, and ESRGAN (more details below), not by my own redrawing. This expansion mainly includes a lot more character portraits and backgrounds (among other things). First and foremost, this is an expansion on the work done by DinJerr and hououin_kyouma, linked here: Persona 3 Portable (PC) - Mods & Resources by the P3P PC Modding Community.
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